Cost: 4-points

Your character is a true smarty. Some call him brilliant but rarely to his face. They're too busy snickering about his hornrims, too-short pants, and unsettling enthusiasm about chip-manufacturing technology. Brainiacs tend to obsess on some project or another (say, making fusion work). This means they aren't really "people" people. Still, a large number wind up making several million bucks before they turn forty. At that point, they find themselves surrounded by lots of "close friends".

Brainiacs gain +2 to Intelligence and +1 to another mental skill (to a maximum level of six); and -1 penalty to any roll where their personal social skills are pre-eminent. These characters are prime candidates for the Emotional Problems or Outcast Drawbacks.

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